Rifle 01 - Elijah McNeal Fan Art

Another attempt at making one of the very talented Elijah McNeal's concepts.
The geometry is game-ready-friendly, there's 22,770k tris and one 4k texture.

Modelisation (lowpoly & highpoly), UV made on Maya
Normal map & AO map baked on Marmoset Toolbag
Textured and rendered with Substance Painter

Sketchfab

Clay

Clay

map used : diff / nrml / rough / metal / hght / ao

map used : diff / nrml / rough / metal / hght / ao